playerbots fixes

This commit is contained in:
Deckard
2025-10-15 02:06:37 -04:00
parent 209c84f3b6
commit c4815cf17f
28 changed files with 370 additions and 45 deletions

1
.gitignore vendored
View File

@@ -2,4 +2,5 @@ data/
backups/ backups/
local-data-tools/ local-data-tools/
storage/ storage/
.claude/
*custom.env *custom.env

View File

@@ -173,4 +173,5 @@ IMAGE_PULL_POLICY=if_not_present
# Optional service container names # Optional service container names
# Reference to core services (for external linking) # Reference to core services (for external linking)
CONTAINER_WORLDSERVER=ac-worldserver CONTAINER_WORLDSERVER=ac-worldserver

View File

@@ -720,14 +720,14 @@ services:
# Create current module state hash # Create current module state hash
for module_var in MODULE_PLAYERBOTS MODULE_AOE_LOOT MODULE_LEARN_SPELLS MODULE_FIREWORKS MODULE_INDIVIDUAL_PROGRESSION MODULE_AHBOT MODULE_AUTOBALANCE MODULE_TRANSMOG MODULE_NPC_BUFFER MODULE_DYNAMIC_XP MODULE_SOLO_LFG MODULE_1V1_ARENA MODULE_PHASED_DUELS MODULE_BREAKING_NEWS MODULE_BOSS_ANNOUNCER MODULE_ACCOUNT_ACHIEVEMENTS MODULE_AUTO_REVIVE MODULE_GAIN_HONOR_GUARD MODULE_ELUNA MODULE_TIME_IS_TIME MODULE_POCKET_PORTAL MODULE_RANDOM_ENCHANTS MODULE_SOLOCRAFT MODULE_PVP_TITLES MODULE_NPC_BEASTMASTER MODULE_NPC_ENCHANTER MODULE_INSTANCE_RESET MODULE_LEVEL_GRANT; do for module_var in MODULE_PLAYERBOTS MODULE_AOE_LOOT MODULE_LEARN_SPELLS MODULE_FIREWORKS MODULE_INDIVIDUAL_PROGRESSION MODULE_AHBOT MODULE_AUTOBALANCE MODULE_TRANSMOG MODULE_NPC_BUFFER MODULE_DYNAMIC_XP MODULE_SOLO_LFG MODULE_1V1_ARENA MODULE_PHASED_DUELS MODULE_BREAKING_NEWS MODULE_BOSS_ANNOUNCER MODULE_ACCOUNT_ACHIEVEMENTS MODULE_AUTO_REVIVE MODULE_GAIN_HONOR_GUARD MODULE_ELUNA MODULE_TIME_IS_TIME MODULE_POCKET_PORTAL MODULE_RANDOM_ENCHANTS MODULE_SOLOCRAFT MODULE_PVP_TITLES MODULE_NPC_BEASTMASTER MODULE_NPC_ENCHANTER MODULE_INSTANCE_RESET MODULE_LEVEL_GRANT; do
eval "value=\$$module_var" eval "value=\$$${module_var}"
CURRENT_STATE="$CURRENT_STATE$module_var=$value|" CURRENT_STATE="$${CURRENT_STATE}$${module_var}=$${value}|"
done done
# Check if state has changed # Check if state has changed
if [ -f "$MODULES_STATE_FILE" ]; then if [ -f "$${MODULES_STATE_FILE}" ]; then
PREVIOUS_STATE=$(cat "$MODULES_STATE_FILE") PREVIOUS_STATE=$$(cat "$${MODULES_STATE_FILE}")
if [ "$CURRENT_STATE" != "$PREVIOUS_STATE" ]; then if [ "$${CURRENT_STATE}" != "$${PREVIOUS_STATE}" ]; then
echo "🔄 Module configuration has changed - rebuild required" echo "🔄 Module configuration has changed - rebuild required"
REBUILD_REQUIRED=1 REBUILD_REQUIRED=1
else else
@@ -739,47 +739,48 @@ services:
fi fi
# Save current state # Save current state
echo "$CURRENT_STATE" > "$MODULES_STATE_FILE" echo "$${CURRENT_STATE}" > "$${MODULES_STATE_FILE}"
# Check if any C++ modules are enabled (all current modules require compilation) # Check if any C++ modules are enabled (modules requiring source compilation)
# NOTE: mod-playerbots uses pre-built images and doesn't require rebuild
ENABLED_MODULES="" ENABLED_MODULES=""
[ "$MODULE_PLAYERBOTS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-playerbots" # [ "$MODULE_PLAYERBOTS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-playerbots" # Uses pre-built images
[ "$MODULE_AOE_LOOT" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-aoe-loot" [ "$MODULE_AOE_LOOT" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-aoe-loot"
[ "$MODULE_LEARN_SPELLS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-learn-spells" [ "$MODULE_LEARN_SPELLS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-learn-spells"
[ "$MODULE_FIREWORKS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-fireworks-on-level" [ "$MODULE_FIREWORKS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-fireworks-on-level"
[ "$MODULE_INDIVIDUAL_PROGRESSION" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-individual-progression" [ "$MODULE_INDIVIDUAL_PROGRESSION" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-individual-progression"
[ "$MODULE_AHBOT" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-ahbot" [ "$MODULE_AHBOT" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-ahbot"
[ "$MODULE_AUTOBALANCE" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-autobalance" [ "$MODULE_AUTOBALANCE" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-autobalance"
[ "$MODULE_TRANSMOG" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-transmog" [ "$MODULE_TRANSMOG" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-transmog"
[ "$MODULE_NPC_BUFFER" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-npc-buffer" [ "$MODULE_NPC_BUFFER" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-npc-buffer"
[ "$MODULE_DYNAMIC_XP" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-dynamic-xp" [ "$MODULE_DYNAMIC_XP" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-dynamic-xp"
[ "$MODULE_SOLO_LFG" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-solo-lfg" [ "$MODULE_SOLO_LFG" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-solo-lfg"
[ "$MODULE_1V1_ARENA" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-1v1-arena" [ "$MODULE_1V1_ARENA" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-1v1-arena"
[ "$MODULE_PHASED_DUELS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-phased-duels" [ "$MODULE_PHASED_DUELS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-phased-duels"
[ "$MODULE_BREAKING_NEWS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-breaking-news-override" [ "$MODULE_BREAKING_NEWS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-breaking-news-override"
[ "$MODULE_BOSS_ANNOUNCER" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-boss-announcer" [ "$MODULE_BOSS_ANNOUNCER" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-boss-announcer"
[ "$MODULE_ACCOUNT_ACHIEVEMENTS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-account-achievements" [ "$MODULE_ACCOUNT_ACHIEVEMENTS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-account-achievements"
[ "$MODULE_AUTO_REVIVE" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-auto-revive" [ "$MODULE_AUTO_REVIVE" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-auto-revive"
[ "$MODULE_GAIN_HONOR_GUARD" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-gain-honor-guard" [ "$MODULE_GAIN_HONOR_GUARD" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-gain-honor-guard"
[ "$MODULE_ELUNA" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-eluna" [ "$MODULE_ELUNA" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-eluna"
[ "$MODULE_TIME_IS_TIME" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-time-is-time" [ "$MODULE_TIME_IS_TIME" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-time-is-time"
[ "$MODULE_POCKET_PORTAL" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-pocket-portal" [ "$MODULE_POCKET_PORTAL" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-pocket-portal"
[ "$MODULE_RANDOM_ENCHANTS" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-random-enchants" [ "$MODULE_RANDOM_ENCHANTS" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-random-enchants"
[ "$MODULE_SOLOCRAFT" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-solocraft" [ "$MODULE_SOLOCRAFT" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-solocraft"
[ "$MODULE_PVP_TITLES" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-pvp-titles" [ "$MODULE_PVP_TITLES" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-pvp-titles"
[ "$MODULE_NPC_BEASTMASTER" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-npc-beastmaster" [ "$MODULE_NPC_BEASTMASTER" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-npc-beastmaster"
[ "$MODULE_NPC_ENCHANTER" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-npc-enchanter" [ "$MODULE_NPC_ENCHANTER" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-npc-enchanter"
[ "$MODULE_INSTANCE_RESET" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-instance-reset" [ "$MODULE_INSTANCE_RESET" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-instance-reset"
[ "$MODULE_LEVEL_GRANT" = "1" ] && ENABLED_MODULES="$ENABLED_MODULES mod-quest-count-level" [ "$MODULE_LEVEL_GRANT" = "1" ] && ENABLED_MODULES="$${ENABLED_MODULES} mod-quest-count-level"
if [ -n "$ENABLED_MODULES" ]; then if [ -n "$${ENABLED_MODULES}" ]; then
ENABLED_COUNT=$(echo $ENABLED_MODULES | wc -w) ENABLED_COUNT=$$(echo $${ENABLED_MODULES} | wc -w)
echo "🔧 Detected $ENABLED_COUNT enabled C++ modules requiring compilation:" echo "🔧 Detected $${ENABLED_COUNT} enabled C++ modules requiring compilation:"
for mod in $ENABLED_MODULES; do for mod in $${ENABLED_MODULES}; do
echo " • $mod" echo " • $${mod}"
done done
if [ "$REBUILD_REQUIRED" = "1" ]; then if [ "$${REBUILD_REQUIRED}" = "1" ]; then
echo "" echo ""
echo "🚨 REBUILD REQUIRED 🚨" echo "🚨 REBUILD REQUIRED 🚨"
echo "Module configuration has changed. To integrate C++ modules into AzerothCore:" echo "Module configuration has changed. To integrate C++ modules into AzerothCore:"

View File

@@ -62,11 +62,13 @@ DB_CHARACTERS_NAME=acore_characters
# ============================================== # ==============================================
# DOCKER IMAGES # DOCKER IMAGES
# ============================================== # ==============================================
# Core service images - mod-playerbots compatible builds # Core service images - TO ENABLE PLAYERBOTS: swap _PLAYERBOTS with standard images
AC_AUTHSERVER_IMAGE_DISABLED=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot # STANDARD IMAGES (currently active):
AC_AUTHSERVER_IMAGE=acore/ac-wotlk-authserver:14.0.0-dev AC_AUTHSERVER_IMAGE=acore/ac-wotlk-authserver:14.0.0-dev
AC_WORLDSERVER_IMAGE_DISABLED=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
AC_WORLDSERVER_IMAGE=acore/ac-wotlk-worldserver:14.0.0-dev AC_WORLDSERVER_IMAGE=acore/ac-wotlk-worldserver:14.0.0-dev
# PLAYERBOTS IMAGES (to enable, swap with lines above):
AC_AUTHSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot
AC_WORLDSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
ALPINE_IMAGE=alpine:latest ALPINE_IMAGE=alpine:latest
# Optional service images (from combined optional layer) # Optional service images (from combined optional layer)
@@ -124,6 +126,12 @@ PLAYERBOT_MAX_BOTS=40
# Module configuration - ENABLED MODULES # Module configuration - ENABLED MODULES
# Selected modules for enhanced gameplay experience # Selected modules for enhanced gameplay experience
#
# TO ENABLE PLAYERBOTS:
# 1. Change MODULE_PLAYERBOTS=1
# 2. Swap the image lines below (move _PLAYERBOTS to active, move standard to _STANDARD)
# 3. Redeploy services: docker compose -f docker-compose-azerothcore-services.yml up -d
# 4. No rebuild required - uses pre-built playerbots images!
MODULE_PLAYERBOTS=0 MODULE_PLAYERBOTS=0
MODULE_AOE_LOOT=0 MODULE_AOE_LOOT=0
MODULE_LEARN_SPELLS=0 MODULE_LEARN_SPELLS=0

View File

@@ -0,0 +1,190 @@
# ==============================================
# AZEROTHCORE SERVICES ENVIRONMENT
# ==============================================
# Environment variables for auth server, world server, client data, modules, and optional services
# ==============================================
# DEPLOYMENT CONFIGURATION
# ==============================================
# Storage root path - local: ./storage, production: /nfs/azerothcore or custom mount
STORAGE_ROOT=/nfs/azerothcore
# Storage configuration (must match database layer)
STORAGE_PATH=${STORAGE_ROOT}
# ==============================================
# USER MAPPING CONFIGURATION (for NFS compatibility)
# ==============================================
# User and group IDs for container processes (PUID/PGID pattern)
# Set these to match your NFS server's user mapping
# Default: 1001:1000 (matches 'sharing' user on most systems)
PUID=1001
PGID=1000
SHARING_USER=${PUID}:${PGID}
# Legacy compatibility
CONTAINER_USER_ID=${PUID}
CONTAINER_GROUP_ID=${PGID}
CONTAINER_USER=${CONTAINER_USER_ID}:${CONTAINER_GROUP_ID}
# ==============================================
# NETWORK CONFIGURATION
# ==============================================
# External ports for game services
AUTH_EXTERNAL_PORT=3784
WORLD_EXTERNAL_PORT=8215
SOAP_EXTERNAL_PORT=7778
# Server address for client connections (production)
# SERVER_ADDRESS=192.168.0.188
# Server address for client connections (local)
SERVER_ADDRESS=192.168.0.188
# Use WORLD_EXTERNAL_PORT for realmlist (client connection port)
REALM_PORT=8215
# Internal ports (container side)
AUTH_PORT=3724
WORLD_PORT=8085
SOAP_PORT=7878
# ==============================================
# DATABASE CONNECTION
# ==============================================
# Connect to database layer (must match database layer settings)
MYSQL_HOST=ac-mysql
MYSQL_PORT=3306
MYSQL_USER=root
MYSQL_ROOT_PASSWORD=azerothcore123
# Database names (must match database layer)
DB_AUTH_NAME=acore_auth
DB_WORLD_NAME=acore_world
DB_CHARACTERS_NAME=acore_characters
# ==============================================
# DOCKER IMAGES
# ==============================================
# Core service images - TO ENABLE PLAYERBOTS: swap _PLAYERBOTS with standard images
# STANDARD IMAGES (currently active):
AC_AUTHSERVER_IMAGE=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot
AC_WORLDSERVER_IMAGE=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
# PLAYERBOTS IMAGES (to enable, swap with lines above):
AC_AUTHSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot
AC_WORLDSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
ALPINE_IMAGE=alpine:latest
# Optional service images (from combined optional layer)
AC_ELUNA_IMAGE=acore/eluna-ts:master
ALPINE_GIT_IMAGE=alpine/git:latest
# mod-playerbots compatible client data image
AC_CLIENT_DATA_IMAGE_DISABLED=uprightbass360/azerothcore-wotlk-playerbots:client-data-Playerbot
AC_CLIENT_DATA_IMAGE=alpine:latest
# ==============================================
# IMAGE PULL POLICY
# ==============================================
IMAGE_PULL_POLICY=if_not_present
# ==============================================
# CONTAINER HEALTH CHECKS
# ==============================================
# Auth server health check
AUTH_HEALTHCHECK_INTERVAL=30s
AUTH_HEALTHCHECK_TIMEOUT=10s
AUTH_HEALTHCHECK_RETRIES=3
AUTH_HEALTHCHECK_START_PERIOD=60s
# World server health check
WORLD_HEALTHCHECK_INTERVAL=30s
WORLD_HEALTHCHECK_TIMEOUT=10s
WORLD_HEALTHCHECK_RETRIES=3
WORLD_HEALTHCHECK_START_PERIOD=120s
# ==============================================
# CONTAINER NAMES
# ==============================================
# Core service container names
CONTAINER_AUTHSERVER=ac-authserver
CONTAINER_WORLDSERVER=ac-worldserver
CONTAINER_CLIENT_DATA=ac-client-data
# Database container name (for external linking)
CONTAINER_MYSQL=ac-mysql
# ==============================================
# NETWORK SETTINGS
# ==============================================
# Network must already exist from database layer
NETWORK_NAME=azerothcore
# ==============================================
# CUSTOM MODULE SETTINGS
# ==============================================
# Playerbot settings
PLAYERBOT_ENABLED=1
PLAYERBOT_MAX_BOTS=40
# Module configuration - ENABLED MODULES
# Selected modules for enhanced gameplay experience
#
# TO ENABLE PLAYERBOTS:
# 1. Change MODULE_PLAYERBOTS=1
# 2. Swap the image lines below (move _PLAYERBOTS to active, move standard to _STANDARD)
# 3. Redeploy services: docker compose -f docker-compose-azerothcore-services.yml up -d
# 4. No rebuild required - uses pre-built playerbots images!
MODULE_PLAYERBOTS=1
MODULE_AOE_LOOT=0
MODULE_LEARN_SPELLS=0
MODULE_FIREWORKS=0
MODULE_INDIVIDUAL_PROGRESSION=0
# Quality of Life Modules
# NOTE: mod-ahbot has linking issues - undefined reference to 'Addmod_ahbotScripts()'
MODULE_AHBOT=0
MODULE_AUTOBALANCE=0
MODULE_TRANSMOG=0
MODULE_NPC_BUFFER=0
# Gameplay Enhancement Modules
MODULE_DYNAMIC_XP=0
MODULE_SOLO_LFG=0
MODULE_1V1_ARENA=0
MODULE_PHASED_DUELS=0
# Server Management Modules
MODULE_BREAKING_NEWS=0
MODULE_BOSS_ANNOUNCER=0
MODULE_ACCOUNT_ACHIEVEMENTS=0
# Additional Modules Found in Config
MODULE_AUTO_REVIVE=0
MODULE_GAIN_HONOR_GUARD=0
MODULE_ELUNA=0
MODULE_ARAC=0
MODULE_TIME_IS_TIME=0
MODULE_POCKET_PORTAL=0
MODULE_RANDOM_ENCHANTS=0
MODULE_SOLOCRAFT=0
MODULE_PVP_TITLES=0
MODULE_NPC_BEASTMASTER=0
MODULE_NPC_ENCHANTER=0
MODULE_INSTANCE_RESET=0
MODULE_LEVEL_GRANT=0
MODULE_ASSISTANT=0
MODULE_REAGENT_BANK=0
MODULE_BLACK_MARKET_AUCTION_HOUSE=0
# ==============================================
# ADDITIONAL CONTAINER NAMES
# ==============================================
# Optional service container names
CONTAINER_ELUNA=ac-eluna
CONTAINER_MODULES=ac-modules
CONTAINER_POST_INSTALL=ac-post-install
# ==============================================
# MODULE MANAGEMENT
# ==============================================
GIT_USERNAME=
GIT_EMAIL=
GIT_PAT=

0
scripts/auto-post-install.sh Executable file → Normal file
View File

0
scripts/backup-daily.sh Executable file → Normal file
View File

0
scripts/backup-hourly.sh Executable file → Normal file
View File

0
scripts/backup.sh Executable file → Normal file
View File

0
scripts/cleanup.sh Executable file → Normal file
View File

0
scripts/configure-modules.sh Executable file → Normal file
View File

28
scripts/db-import-conditional.sh Executable file → Normal file
View File

@@ -153,6 +153,34 @@ if [ -z "$backup_path" ] && [ -d "$BACKUP_DIRS" ]; then
fi fi
else else
echo "📅 No daily backup directory found" echo "📅 No daily backup directory found"
# Check for timestamped backup directories (legacy format: YYYYMMDD_HHMMSS)
echo "🔍 Checking for timestamped backup directories..."
timestamped_backups=$(ls -1t $BACKUP_DIRS 2>/dev/null | grep -E '^[0-9]{8}_[0-9]{6}$' | head -n 1)
if [ -n "$timestamped_backups" ]; then
latest_timestamped="$timestamped_backups"
echo "📦 Found timestamped backup: $latest_timestamped"
if [ -d "$BACKUP_DIRS/$latest_timestamped" ]; then
# Check if directory has .sql.gz files
if ls "$BACKUP_DIRS/$latest_timestamped"/*.sql.gz >/dev/null 2>&1; then
# Validate at least one backup file has content
echo "🔍 Validating timestamped backup content..."
for backup_file in "$BACKUP_DIRS/$latest_timestamped"/*.sql.gz; do
if [ -f "$backup_file" ] && [ -s "$backup_file" ]; then
# Use timeout to prevent hanging on zcat
if timeout 10 zcat "$backup_file" 2>/dev/null | head -20 | grep -q "CREATE DATABASE\|INSERT INTO\|CREATE TABLE"; then
echo "✅ Valid timestamped backup found: $(basename $backup_file)"
backup_path="$BACKUP_DIRS/$latest_timestamped"
break
fi
fi
done
else
echo "⚠️ No .sql.gz files found in timestamped backup directory"
fi
fi
else
echo "📅 No timestamped backup directories found"
fi
fi fi
else else
echo "📁 Backup directory is empty" echo "📁 Backup directory is empty"

0
scripts/db-init-enhanced.sh Executable file → Normal file
View File

0
scripts/deploy-and-check-distrobox.sh Executable file → Normal file
View File

0
scripts/deploy-and-check.sh Executable file → Normal file
View File

0
scripts/post-install-setup.sh Executable file → Normal file
View File

0
scripts/rebuild-with-modules.sh Executable file → Normal file
View File

0
scripts/restore.sh Executable file → Normal file
View File

0
scripts/setup-eluna.sh Executable file → Normal file
View File

0
scripts/setup-server.sh Executable file → Normal file
View File

0
scripts/status.sh Executable file → Normal file
View File

0
scripts/test-backup-detection-enhanced.sh Executable file → Normal file
View File

0
scripts/test-backup-detection.sh Executable file → Normal file
View File

0
scripts/test-local-worldserver.sh Executable file → Normal file
View File

View File

@@ -0,0 +1,96 @@
#!/bin/bash
# ==============================================
# Playerbots Toggle Script
# ==============================================
# Simple script to enable/disable playerbots without rebuilding
set -e
# Colors for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
BLUE='\033[0;34m'
NC='\033[0m' # No Color
# Function to print colored output
print_status() {
local status=$1
local message=$2
case $status in
"INFO")
echo -e "${BLUE} ${message}${NC}"
;;
"SUCCESS")
echo -e "${GREEN}${message}${NC}"
;;
"WARNING")
echo -e "${YELLOW}⚠️ ${message}${NC}"
;;
"ERROR")
echo -e "${RED}${message}${NC}"
;;
esac
}
# Change to project root
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
cd "$PROJECT_ROOT"
ENV_FILE="docker-compose-azerothcore-services.env"
if [ ! -f "$ENV_FILE" ]; then
print_status "ERROR" "Environment file not found: $ENV_FILE"
exit 1
fi
# Check current state
current_state=$(grep "^MODULE_PLAYERBOTS=" "$ENV_FILE" | cut -d'=' -f2)
current_authserver=$(grep "^AC_AUTHSERVER_IMAGE=" "$ENV_FILE" | cut -d'=' -f2)
if [[ "$current_authserver" == *"playerbots"* ]]; then
is_playerbots_active=true
else
is_playerbots_active=false
fi
print_status "INFO" "CURRENT PLAYERBOTS STATUS"
echo "Module Setting: MODULE_PLAYERBOTS=$current_state"
echo "Active Images: $(if $is_playerbots_active; then echo "Playerbots"; else echo "Standard AzerothCore"; fi)"
echo ""
if [ "$1" = "status" ]; then
exit 0
fi
# Toggle logic
if $is_playerbots_active; then
print_status "WARNING" "Disabling playerbots (switching to standard AzerothCore images)"
# Switch to standard images
sed -i.bak \
-e 's/^AC_AUTHSERVER_IMAGE=uprightbass360.*/AC_AUTHSERVER_IMAGE=acore\/ac-wotlk-authserver:14.0.0-dev/' \
-e 's/^AC_WORLDSERVER_IMAGE=uprightbass360.*/AC_WORLDSERVER_IMAGE=acore\/ac-wotlk-worldserver:14.0.0-dev/' \
-e 's/^MODULE_PLAYERBOTS=1/MODULE_PLAYERBOTS=0/' \
"$ENV_FILE"
print_status "SUCCESS" "Playerbots disabled"
else
print_status "INFO" "Enabling playerbots (switching to pre-built playerbots images)"
# Switch to playerbots images
sed -i.bak \
-e 's/^AC_AUTHSERVER_IMAGE=acore.*/AC_AUTHSERVER_IMAGE=uprightbass360\/azerothcore-wotlk-playerbots:authserver-Playerbot/' \
-e 's/^AC_WORLDSERVER_IMAGE=acore.*/AC_WORLDSERVER_IMAGE=uprightbass360\/azerothcore-wotlk-playerbots:worldserver-Playerbot/' \
-e 's/^MODULE_PLAYERBOTS=0/MODULE_PLAYERBOTS=1/' \
"$ENV_FILE"
print_status "SUCCESS" "Playerbots enabled"
fi
print_status "INFO" "To apply changes, redeploy the services:"
echo " docker compose --env-file $ENV_FILE -f docker-compose-azerothcore-services.yml up -d"
echo ""
print_status "INFO" "No rebuild required - using pre-built images!"

0
scripts/update-config.sh Executable file → Normal file
View File

0
scripts/update-realmlist.sh Executable file → Normal file
View File

0
scripts/wait-and-start-worldserver.sh Executable file → Normal file
View File