playerbots fixes

This commit is contained in:
Deckard
2025-10-15 02:06:37 -04:00
parent 209c84f3b6
commit c4815cf17f
28 changed files with 370 additions and 45 deletions

View File

@@ -62,11 +62,13 @@ DB_CHARACTERS_NAME=acore_characters
# ==============================================
# DOCKER IMAGES
# ==============================================
# Core service images - mod-playerbots compatible builds
AC_AUTHSERVER_IMAGE_DISABLED=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot
# Core service images - TO ENABLE PLAYERBOTS: swap _PLAYERBOTS with standard images
# STANDARD IMAGES (currently active):
AC_AUTHSERVER_IMAGE=acore/ac-wotlk-authserver:14.0.0-dev
AC_WORLDSERVER_IMAGE_DISABLED=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
AC_WORLDSERVER_IMAGE=acore/ac-wotlk-worldserver:14.0.0-dev
# PLAYERBOTS IMAGES (to enable, swap with lines above):
AC_AUTHSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:authserver-Playerbot
AC_WORLDSERVER_IMAGE_PLAYERBOTS=uprightbass360/azerothcore-wotlk-playerbots:worldserver-Playerbot
ALPINE_IMAGE=alpine:latest
# Optional service images (from combined optional layer)
@@ -124,6 +126,12 @@ PLAYERBOT_MAX_BOTS=40
# Module configuration - ENABLED MODULES
# Selected modules for enhanced gameplay experience
#
# TO ENABLE PLAYERBOTS:
# 1. Change MODULE_PLAYERBOTS=1
# 2. Swap the image lines below (move _PLAYERBOTS to active, move standard to _STANDARD)
# 3. Redeploy services: docker compose -f docker-compose-azerothcore-services.yml up -d
# 4. No rebuild required - uses pre-built playerbots images!
MODULE_PLAYERBOTS=0
MODULE_AOE_LOOT=0
MODULE_LEARN_SPELLS=0