feat: add 25 new modules, categorization system, and improved UX

- Added 25 new AzerothCore modules (mod-guildhouse + 24 others)
- Implemented category system with 17 categories across all 93 modules
- Updated README with categorized module table (68 → 93 modules)
- Added 11 NPC spawn commands to documentation
- Updated .env.template with categorized module sections
- Created profiles/all-modules.conf (enables all 91 production modules)
- Enhanced setup.sh manual selection with category grouping

🤖 Generated with [Claude Code](https://claude.com/claude-code)
This commit is contained in:
uprightbass360
2025-11-05 00:31:33 -05:00
parent 00100894c5
commit a005bff989
5 changed files with 866 additions and 247 deletions

View File

@@ -147,98 +147,164 @@ CLIENT_DATA_VOLUME=ac-client-data
# =====================
# Module toggles (0/1)
# =====================
MODULE_PLAYERBOTS=0
MODULE_AOE_LOOT=0
MODULE_LEARN_SPELLS=0
MODULE_FIREWORKS=0
# Requires worldserver.conf tweaks (EnablePlayerSettings=1, DBC.EnforceItemAttributes=0)
MODULE_INDIVIDUAL_PROGRESSION=0
MODULE_AHBOT=0
MODULE_AUTOBALANCE=0
MODULE_TRANSMOG=0
MODULE_NPC_BUFFER=0
MODULE_DYNAMIC_XP=0
MODULE_SOLO_LFG=0
MODULE_1V1_ARENA=0
MODULE_PHASED_DUELS=0
# Needs BreakingNews HTML asset configured (BreakingNews.HtmlPath)
MODULE_BREAKING_NEWS=0
MODULE_BOSS_ANNOUNCER=0
MODULE_ACCOUNT_ACHIEVEMENTS=0
MODULE_AUTO_REVIVE=0
MODULE_GAIN_HONOR_GUARD=0
MODULE_ARAC=0
MODULE_ELUNA=1
# Enables AzerothCore Lua Engine (mod-ale) for Lua scripting
# Requires optional SQL/DBC patches; leave off by default
MODULE_TIME_IS_TIME=0
# Requires in-game NPC placement/config; leave off by default
MODULE_POCKET_PORTAL=0
# Pending upstream verification; leave disabled until tested
MODULE_RANDOM_ENCHANTS=0
MODULE_SOLOCRAFT=0
MODULE_PVP_TITLES=0
# Custom NPC modules pending compatibility validation
MODULE_NPC_BEASTMASTER=0
MODULE_NPC_ENCHANTER=0
MODULE_INSTANCE_RESET=0
# mod-quest-count-level currently fails (uses removed sConfigMgr::GetBoolDefault)
MODULE_LEVEL_GRANT=0
# Popular catalogue modules (disabled by default until evaluated)
MODULE_CHALLENGE_MODES=0
MODULE_OLLAMA_CHAT=0
# Template module for rapid prototyping
MODULE_SKELETON_MODULE=0
# Requires custom client patch / dbc edits
MODULE_BG_SLAVERYVALLEY=0
# TypeScript→Lua toolchain for Eluna scripts
MODULE_ELUNA_TS=0
# Enhances playerbot deployment; expects MODULE_PLAYERBOTS=1
MODULE_PLAYER_BOT_LEVEL_BRACKETS=0
MODULE_STATBOOSTER=0
MODULE_DUNGEON_RESPAWN=0
MODULE_AZEROTHSHARD=0
# Adds Worgen/Goblin races; requires Patch-W.MPQ + DBC sync
MODULE_WORGOBLIN=0
MODULE_ASSISTANT=0
MODULE_REAGENT_BANK=0
MODULE_BLACK_MARKET_AUCTION_HOUSE=0
# Enable/disable modules by setting to 1 (enabled) or 0 (disabled)
# Modules are organized by category for easier navigation
# =====================
# Eluna Lua Script Modules (requires MODULE_ELUNA=1)
# =====================
# Collection of Eluna scripts from elunascripts.github.io
MODULE_ELUNA_SCRIPTS=0
MODULE_EVENT_SCRIPTS=0
MODULE_LEVEL_UP_REWARD=0
MODULE_ACCOUNTWIDE_SYSTEMS=0
MODULE_EXCHANGE_NPC=0
MODULE_RECRUIT_A_FRIEND=0
MODULE_PRESTIGE_DRAFT_MODE=0
MODULE_LUA_AH_BOT=0
MODULE_HARDCORE_MODE=0
# 🤖 Automation
# Playerbot and AI systems
MODULE_NPCBOT_EXTENDED_COMMANDS=0
MODULE_MULTIVENDOR=0
MODULE_TREASURE_CHEST_SYSTEM=0
MODULE_ACTIVE_CHAT=0
MODULE_ULTIMATE_FULL_LOOT_PVP=0
MODULE_HORADRIC_CUBE=0
MODULE_CARBON_COPY=0
MODULE_TEMP_ANNOUNCEMENTS=0
MODULE_ZONE_CHECK=0
MODULE_SEND_AND_BIND=0
MODULE_DYNAMIC_TRADER=0
MODULE_LOTTERY_LUA=0
MODULE_DISCORD_NOTIFIER=0
MODULE_GLOBAL_MAIL_BANKING_AUCTIONS=0
MODULE_OLLAMA_CHAT=0
# mod-playerbots: Installs SQL/config assets; core functionality is built into playerbot images
MODULE_PLAYERBOTS=0
MODULE_PLAYER_BOT_LEVEL_BRACKETS=0
# =====================
# AIO (Azeroth Interface Override) Modules (requires MODULE_AIO=1)
# =====================
# Client-server interface communication modules
MODULE_AIO=0
# ✨ Quality of Life
# Convenience features that improve gameplay experience
MODULE_AOE_LOOT=0
MODULE_AUTO_REVIVE=0
MODULE_FIREWORKS=0
MODULE_INSTANCE_RESET=0
MODULE_LEARN_SPELLS=0
MODULE_SOLO_LFG=0
# ⚔️ Gameplay Enhancement
# Core gameplay improvements and mechanics
MODULE_AUTOBALANCE=0
MODULE_CHALLENGE_MODES=0
MODULE_DUEL_RESET=0
MODULE_DUNGEON_RESPAWN=0
MODULE_HARDCORE_MODE=0
MODULE_HORADRIC_CUBE=0
MODULE_SOLOCRAFT=0
MODULE_STATBOOSTER=0
MODULE_TIME_IS_TIME=0
# 🏪 NPC Services
# Service NPCs that provide player utilities
MODULE_ASSISTANT=0
MODULE_MULTIVENDOR=0
MODULE_NPC_BEASTMASTER=0
MODULE_NPC_BUFFER=0
MODULE_NPC_ENCHANTER=0
MODULE_NPC_FREE_PROFESSIONS=0
# mod-npc-talent-template: Admin commands: .templatenpc create [TemplateName] and .templatenpc reload
MODULE_NPC_TALENT_TEMPLATE=0
MODULE_REAGENT_BANK=0
MODULE_TRANSMOG=0
# ⚡ PvP
# Player vs Player focused modules
MODULE_1V1_ARENA=0
# mod-arena-replay: NPC ID: 98500; known issue: players who were participants experience unusual behavior when watching their own replay
MODULE_ARENA_REPLAY=0
MODULE_GAIN_HONOR_GUARD=0
MODULE_PHASED_DUELS=0
MODULE_PVP_TITLES=0
MODULE_ULTIMATE_FULL_LOOT_PVP=0
# 📈 Progression
# Character and server progression systems
MODULE_DYNAMIC_XP=0
MODULE_INDIVIDUAL_PROGRESSION=0
MODULE_ITEM_LEVEL_UP=0
MODULE_LEVEL_GRANT=0
# mod-progression-system: SQL files cannot be unloaded once executed; requires auto DB updater enabled in worldserver config
MODULE_PROGRESSION_SYSTEM=0
MODULE_PROMOTION_AZEROTHCORE=0
MODULE_WEEKEND_XP=0
# mod-zone-difficulty: Mythicmode NPC 1128001 spawned in raids/heroic dungeons; NPC 1128002 for Mythicmode rewards
MODULE_ZONE_DIFFICULTY=0
# 💰 Economy
# Auction house, trading, and economic systems
MODULE_AHBOT=0
MODULE_BLACK_MARKET_AUCTION_HOUSE=0
MODULE_DYNAMIC_TRADER=0
MODULE_EXCHANGE_NPC=0
MODULE_GLOBAL_MAIL_BANKING_AUCTIONS=0
MODULE_LOTTERY_LUA=0
MODULE_LUA_AH_BOT=0
MODULE_RANDOM_ENCHANTS=0
# 👥 Social
# Social and community features
MODULE_ACTIVE_CHAT=0
MODULE_BOSS_ANNOUNCER=0
MODULE_BREAKING_NEWS=0
MODULE_DISCORD_NOTIFIER=0
MODULE_GLOBAL_CHAT=0
MODULE_TEMP_ANNOUNCEMENTS=0
# 👤 Account-Wide
# Features that apply across all characters on an account
MODULE_ACCOUNTWIDE_SYSTEMS=0
MODULE_ACCOUNT_ACHIEVEMENTS=0
MODULE_ACCOUNT_MOUNTS=0
# 🎨 Customization
# Character and appearance customization
MODULE_ARAC=0
# mod-morphsummon: Allows customization of summoned creature appearances (Warlock demons, Death Knight ghouls, Mage water elementals); NPC ID: 601072
MODULE_MORPHSUMMON=0
MODULE_TRANSMOG_AIO=0
MODULE_WORGOBLIN=0
# 📜 Scripting
# Lua/Eluna scripting frameworks and tools
# mod-aio: Azeroth Interface Override - enables client-server interface communication
MODULE_AIO=0
MODULE_ELUNA=1
MODULE_ELUNA_SCRIPTS=0
MODULE_ELUNA_TS=0
MODULE_EVENT_SCRIPTS=0
# 🔧 Admin Tools
# Server administration and management utilities
MODULE_ANTIFARMING=0
MODULE_CARBON_COPY=0
# mod-keep-out: Requires editing database table mod_mko_map_lock; use .gps command to obtain map and zone IDs
MODULE_KEEP_OUT=0
MODULE_SEND_AND_BIND=0
MODULE_SERVER_AUTO_SHUTDOWN=0
# mod-spell-regulator: WARNING: Custom code changes mandatory before module functions; requires custom hooks from external gist
MODULE_SPELL_REGULATOR=0
MODULE_WHO_LOGGED=0
MODULE_ZONE_CHECK=0
# 💎 Premium/VIP
# Premium account and VIP systems
MODULE_ACORE_SUBSCRIPTIONS=0
# mod-premium: Script must be assigned to an item (like hearthstone) using script name 'premium_account'
MODULE_PREMIUM=0
MODULE_SYSTEM_VIP=0
# 🎮 Mini-Games
# Fun and entertainment features
MODULE_AIO_BLACKJACK=0
MODULE_POCKET_PORTAL=0
# mod-tic-tac-toe: NPC ID: 100155
MODULE_TIC_TAC_TOE=0
# 🏰 Content
# Additional game content and features
MODULE_AZEROTHSHARD=0
MODULE_BG_SLAVERYVALLEY=0
MODULE_GUILDHOUSE=0
MODULE_TREASURE_CHEST_SYSTEM=0
MODULE_WAR_EFFORT=0
# 🎁 Rewards
# Player reward and incentive systems
MODULE_LEVEL_UP_REWARD=0
MODULE_PRESTIGE_DRAFT_MODE=0
MODULE_RECRUIT_A_FRIEND=0
# mod-resurrection-scroll: Requires EnablePlayerSettings to be enabled in worldserver config file
MODULE_RESURRECTION_SCROLL=0
MODULE_REWARD_PLAYED_TIME=0
# 🛠️ Developer Tools
# Development and testing utilities
MODULE_SKELETON_MODULE=0
# =====================
# Rebuild automation