move cache and data to local install dirs

This commit is contained in:
Deckard
2025-10-20 01:57:57 -04:00
parent b1ec4a90d6
commit 16def68d47
3 changed files with 16 additions and 8 deletions

View File

@@ -322,13 +322,14 @@ Use this workflow to build locally, then push the same stack to a remote host:
```
storage/
├── config/ # Server configuration files
├── data/ # Game client data (maps, DBC files)
├── logs/ # Server log files
├── modules/ # Module source code and configs
├── mysql-data/ # Database files
└── backups/ # Automated database backups
```
`ac-client-data` keeps unpacked game assets in the `${CLIENT_DATA_VOLUME:-ac-client-data}` Docker volume so reads stay on the local host, while download archives are cached under `${CLIENT_DATA_CACHE_PATH:-./client-data-cache}` on fast local storage even when `${STORAGE_PATH}` points to remote or NFS storage.
---
## 🛠️ Management Commands